How [Not] To Fix PC Gaming
Thursday, April 24th, 2008
ExtremeTech has an article out today on “How To Fix PC Gaming Once and for All” that caught my eye. I may not exactly be a fan of PC gaming as it stands now, and although the author makes a lot of valid points (fix piracy problem, more PC gaming companies should vocally advocate the platform, and stop being fanboys), one of his suggestions is simple ridiculous: “OEMs: Stop Using Intel Onboard Graphics.”
This isn’t the first time I’ve heard PC gaming advocates denounce Intel’s graphics chipsets. Truth be told, they are probably just about the worst chips for 3D games out there. But does that really mean there is no place in the PC market place for adequate 2D graphics chips?


Sony CEO Ryoji Chubachi knows something we don’t.
When Sony announced that 
Last week 
“PC gamers” often snicker about how “console gamers” pay for things that they get for free. They also tout that PC games usually sell for less than console games. After hearing these claims a few million times, I decided to dive into the numbers and see who is really paying more over the life-cycle of their gaming system of choice. Warning: there is actually some real financial analysis going on here. I’m just trying to get the facts straight. FYI, if you only care about the results, skip to the verdict.
For anyone keeping score since 