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	<title>Comments on: World of Warcraft &amp; WebKinz: Why They Work</title>
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	<link>http://www.techconsumer.com/2008/06/24/world-of-warcraft-webkinz-why-they-work/</link>
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		<title>By: Bob Caswell</title>
		<link>http://www.techconsumer.com/2008/06/24/world-of-warcraft-webkinz-why-they-work/comment-page-1/#comment-4029</link>
		<dc:creator>Bob Caswell</dc:creator>
		<pubDate>Tue, 24 Jun 2008 13:42:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.techconsumer.com/?p=937#comment-4029</guid>
		<description>&quot;...it’s an easy way to tell/show your friends just how good at the game you are.&quot;

The funny thing is that it&#039;s not really about how &quot;good&quot; you are at the game. If it were, then there would be some way to quantify how well you do as a function of time. The measurement here has much more to do with how much time you spend and less to do with skill.

But that&#039;s just the underlying reality (in WoW, practically anyone can achieve most anything with all the time in the world). Since the perception is &quot;level 70 character = good at the game,&quot; gamers tend to feel good about their accomplishments and/or skills regardless of the time factor...</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;it’s an easy way to tell/show your friends just how good at the game you are.&#8221;</p>
<p>The funny thing is that it&#8217;s not really about how &#8220;good&#8221; you are at the game. If it were, then there would be some way to quantify how well you do as a function of time. The measurement here has much more to do with how much time you spend and less to do with skill.</p>
<p>But that&#8217;s just the underlying reality (in WoW, practically anyone can achieve most anything with all the time in the world). Since the perception is &#8220;level 70 character = good at the game,&#8221; gamers tend to feel good about their accomplishments and/or skills regardless of the time factor&#8230;</p>
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